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![]() ![]() Otherwise, the reflection system uses a mix of screen-space reflections and cube maps to show reflections on more distant bodies of water. The game's reflection system also at times utilizes ray-marching by retranslating voxels. Flight Simulator makes use of ray-marching. Clouds are volumetrically modelled, with 32 layers determining shape, density, and “fuzziness”. Light sources such as the Sun, Moon, or city lights scatter through the environment appropriately, pollution levels and humidity affect refraction and overall visibility, and the atmosphere is layered the same as it is in the real world. Volumetric lighting is utilized for various effects, including illuminating water droplets, some of which will occupy the entirety of the cockpit window, and with everything being simulated in real-time. ![]() World of the Flight Simulator Android and why the game is so special. In regards to foliage, the game geometrically renders individual blades of grass and seas also contain waves created by the wind. Cloud technology is also used to calculate things such as the way air flows around natural structures such as mountains to cause pockets of turbulence, or stream in air traffic, time of day and weather from the real world. Skyscrapers cast shadows over each other that darken as the player reaches street level and cities will disperse light at night that radiates the sky. Microsoft has stated that the player's aircraft feels air as it lifts, drags, or slides as they come in contact with it, accounting for ice on the wings, pollution particles, or how wind moves through buildings or across tree tops, as well as friction of rubber to asphalt when the aircraft touches down, with the aircraft responding accurately to each of these instances. A separate atmospheric renderer simulates accurate humidity and pollution. Other sources of data include terrain data for landscaping, data for foliage density, real-time meteorological data, and air traffic updates. Flight Simulator converts 3D scans of the environment into the game world. ![]() Through cloud-based technology, Flight Simulator streams data to the computer or console in real time, with AI being utilized to extrapolate geometry from a blend of satellite and flyover imagery. Flight Simulator features a 600 kilometre draw distance and allows the player to see storms hundreds of miles away, with lightning cracking inside of clouds. Individual clouds will have their own behaviors and they will impact aircraft performance depending on its location within the system. An example used at E3 2019 was that if it was raining somewhere in real life, it would be raining in-game. There are also realistic physics and weather systems, and utilization of real-world weather data. Using a base mesh and textures, the game uses the Internet connection to stream even higher quality terrain data onto the PC or console through the Azure cloud as the player plays, boosting the game's fidelity and graphical diversity.Īsobo has created their own flight model engine, allowing thousands of surfaces and 3D forces and moments to be fully simulated. Microsoft Flight Simulator Android features multiple terabytes of texture and height map data. Afterwards, artists can further go in and embellish specific locations with even more detail with photogrammetrically captured materials and textures. ![]() An offline procedural generation AI then reads these textures based on their own parameters and properly populates terrain with materials, roads, buildings, bushes, trees and more based on brush set assets the developers have made. The game's engine utilizes satellite imagery or fly-by image scans as the basis for height and terrain texture data. This allows the simulator to depict most parts of the world in 3D photorealism, and other parts in high definition. Microsoft partnered up with Blackshark.ai who developed a solution that uses the Microsoft Azure cloud and artificial intelligence that analyzes map data and photogrammetry to generate photorealistic 3D models of buildings, trees, terrain, and so on. Flight Simulator uses Asobo's in-house developed game engine, and leverage Bing Maps data, accessing over two petabytes of data from the cloud on demand. ![]()
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